VR Development Framework
v 1.0.0
Main Page
Related Pages
Namespaces
Classes
All
Classes
Namespaces
Functions
Variables
Enumerations
Enumerator
Properties
Events
Pages
AVR
UEditor
Core
AVR_Controller_Editor
OnInspectorGUI
override void AVR.UEditor.Core.AVR_Controller_Editor.OnInspectorGUI
(
)
inline
Definition at line
13
of file
AVR_Controller_Editor.cs
.
14
{
15
base.OnInspectorGUI();
16
17
AVR_Controller
controller = (
AVR_Controller
) target;
18
19
if
(GUILayout.Button(
"Add Module"
))
20
{
21
AVR_Controller_ModuleWizard.ShowWindow(controller.gameObject,
"Controller Module Wizard"
);
22
}
23
}
AVR.Core.AVR_Controller
Represents a VR controller. Provides functionality for spacial tracking and haptic feedback...
Definition:
AVR_Controller.cs:12