Reimplemented from AVR.UEditor.Core.AVR_WizardHook< Wiz >. Definition at line 261 of file AVR_HookableWizard.cs. 265 AVR_EditorUtility.InstantiatePrefabAsChild(targetObject.transform, _selected.prefabPathSettingsToken);
272 AVR_EditorUtility.InstantiatePrefabAsChild(targetObject.transform, _selected.prefabPathSettingsToken);
System.Func< Mod, bool > filter Definition: AVR_HookableWizard.cs:209 bool module Definition: AVR_HookableWizard.cs:219 Mod[] _module Definition: AVR_HookableWizard.cs:212 virtual void safeDestroyImmediate(GameObject toDestroy, GameObject wizardTarget) Definition: AVR_HookableWizard.cs:120 DDChoice _selected Definition: AVR_HookableWizard.cs:214 |