VR Development Framework
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void AVR.UI.Utils.AVRUI_ClickDragWheelEntryPrefab.Awake ( )
inlineprivate

Definition at line 14 of file AVRUI_ClickDragWheelEntryPrefab.cs.

14  {
15  rect = GetComponent<RectTransform>();
16  img = GetComponentInChildren<Image>();
17  txt = GetComponentInChildren<Text>();
18  }
RectTransform rect
Text txt
Image img