VR Development Framework
v 1.0.0
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com.avr.ui/Editor/AVR_Controller_ModuleWizard_Hooks.cs
1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4 using UnityEditor;
5 
6 using AVR.Core;
7 using AVR.UEditor.Core;
8 //using AVR.UI;
9 
10 namespace AVR.UEditor.UI {
11  public class AVR_ControllerWizard_Hook_UIInteractionProvider : AVR_WizardHook_SimpleToggle<AVR_Controller_ModuleWizard, AVR.UI.AVR_UIInteractionProvider>
12  {
13  protected override string moduleName => "UIInteractionProvider";
14  protected override string prefabPathSettingsToken => "/editor/defaultPrefabPaths/uiInteractionProvider";
15  protected override string[] dependencies => new string[] { "InputManager" };
16  }
17 }