1 using System.Collections;
 
    2 using System.Collections.Generic;
 
    8 namespace AVR.UEditor.Core
 
   11     [CanEditMultipleObjects]
 
   15             EditorGUILayout.BeginHorizontal();
 
   18             AVR.UEditor.Core.AVR_EditorUtility.Documentation_Url(docu_url);
 
   21             AVR.UEditor.Core.AVR_EditorUtility.EventsSettings_Button((
AVR_Component)target);
 
   25             if(typeof(
AVR_Component).IsAssignableFrom(target.GetType())) {
 
   26                 AVR.UEditor.Core.AVR_EditorUtility.NetworkSetting_Button((
AVR_Component)target);
 
   29             EditorGUILayout.EndHorizontal();
 
override void DrawToolbar(string docu_url)
Base class for all arc-vr components. A component is typically a Monobehaviour that represents a virt...