1 using System.Collections;
2 using System.Collections.Generic;
8 namespace AVR.UEditor.Core
11 [CanEditMultipleObjects]
15 EditorGUILayout.BeginHorizontal();
18 AVR.UEditor.Core.AVR_EditorUtility.Documentation_Url(docu_url);
21 AVR.UEditor.Core.AVR_EditorUtility.EventsSettings_Button((
AVR_Component)target);
25 if(typeof(
AVR_Component).IsAssignableFrom(target.GetType())) {
26 AVR.UEditor.Core.AVR_EditorUtility.NetworkSetting_Button((
AVR_Component)target);
29 EditorGUILayout.EndHorizontal();
override void DrawToolbar(string docu_url)
Base class for all arc-vr components. A component is typically a Monobehaviour that represents a virt...