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com.avr.net
Editor
AVR_ThirdPersonCharacterController_Editor.cs
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine;
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using
UnityEditor;
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using
AVR.UEditor.Core;
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namespace
AVR.UEditor.Net
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{
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[CustomEditor(typeof(AVR.Net.AVR_ThirdPersonCharacterController))]
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[CanEditMultipleObjects]
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public
class
AVR_PlayerRig_Editor
:
AVR_Component_Editor
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{
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protected
bool
showInputSettings =
true
;
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void
OnEnable
()
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{
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}
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public
override
void
OnInspectorGUI
()
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{
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DrawToolbar(
"TODO"
);
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DrawDefaultInspector();
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}
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}
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}
AVR.UEditor.Net.AVR_PlayerRig_Editor
Definition:
AVR_ThirdPersonCharacterController_Editor.cs:12
AVR.UEditor.Net.AVR_PlayerRig_Editor.OnInspectorGUI
override void OnInspectorGUI()
Definition:
AVR_ThirdPersonCharacterController_Editor.cs:21
AVR.UEditor.Net.AVR_PlayerRig_Editor.OnEnable
void OnEnable()
Definition:
AVR_ThirdPersonCharacterController_Editor.cs:16
AVR.UEditor.Core.AVR_Component_Editor
Definition:
AVR_Component_Editor.cs:12