VR Development Framework
v 1.0.0
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void AVR.Core.AVR_BasicDevConsoleUI.Awake ( )
inlineprivate

Definition at line 27 of file AVR_BasicDevConsoleUI.cs.

27  {
28  background = new Texture2D(1, 1, TextureFormat.RGBAFloat, false);
29  background.SetPixel(0, 0, backgroundColor);
30  background.Apply();
31 
32  textBackground = new Texture2D(1, 1, TextureFormat.RGBAFloat, false);
33  textBackground.SetPixel(0, 0, textBackgroundColor);
34  textBackground.Apply();
35 
36  toggleKey = AVR.Core.AVR_Settings.get_key("/settings/core/devConsole/toggleConsoleKey");
37  offKey = AVR.Core.AVR_Settings.get_key("/settings/core/devConsole/disableConsoleKey");
38  submitKey = AVR.Core.AVR_Settings.get_key("/settings/core/devConsole/submitConsoleKey");
39  }