VR Development Framework
v 1.0.0
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override bool AVR.Core.AVR_CameraFade.isBusy ( )
inlinevirtual

True if the effect is starting/started or ending but not yet ended.

Implements AVR.Core.AVR_Effect.

Definition at line 109 of file AVR_CameraFade.cs.

110  {
111  return do_fade_in || do_fade_out;
112  }