VR Development Framework
v 1.0.0
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void AVR.Core.AVR_DevConsoleMirror.Awake ( )
inlineprivate

Definition at line 27 of file AVR_DevConsoleMirror.cs.

27  {
28  if(!DevConsoleOutput) DevConsoleOutput = GetComponent<Text>();
29  if(!DevConsoleOutput) AVR_DevConsole.error("DevConsoleMirror " + gameObject.name + " does not have a Text Component!");
30  }