20 Object prefab = AssetDatabase.LoadAssetAtPath(AVR.Core.AVR_Settings.get_string(settings_token), typeof(GameObject));
23 AVR.Core.AVR_DevConsole.error(
"There is a prefab missing at: " + AVR.Core.AVR_Settings.get_string(settings_token));
28 GameObject o = (GameObject)PrefabUtility.InstantiatePrefab(prefab);
29 o.transform.SetParent(parent);
30 o.transform.localPosition = Vector3.zero;
31 o.transform.localRotation = Quaternion.identity;
32 AVR.Core.AVR_DevConsole.success(
"Instantiated Prefab. Token: " + settings_token);