VR Development Framework
v 1.0.0
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static Font AVR.UEditor.Core.AVR_EditorUtility.GetFont ( string  settings_token)
inlinestatic

Definition at line 37 of file _AVR_Core_EditorUtility.cs.

37  {
38  return (Font)AssetDatabase.LoadAssetAtPath(AVR.Core.AVR_Settings.get_string(settings_token), typeof(Font));
39  }