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AVR
UEditor
Core
AVR_PlayerRigWizard_Hook_LeftController
filter
moduleName
prefabPathSettingsToken
override System.Func<
AVR_Controller
, bool> AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_LeftController.filter => (c) => c.controllerNode==UnityEngine.XR.XRNode.LeftHand
protected
Definition at line
16
of file
AVR_PlayerRig_ModuleWizard.cs
.