VR Development Framework
v 1.0.0
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void AVR.UI.Utils.AVR_FA_GlyphHelper.Awake ( )
inlineprivate

Definition at line 15 of file AVR_FA_GlyphHelper.cs.

15  {
16  if(!Application.isEditor) {
17  AVR.Core.AVR_DevConsole.cwarn("There is a redundant GlyphHelper object at: "+AVR.Core.Utils.Misc.GetHierarchyPath(transform)+". Consider removing it.", this);
18  GameObject.Destroy(this);
19  }
20  }