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v 1.0.0
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AVR
UI
Utils
AVR_FA_GlyphHelper
Awake
setup
void AVR.UI.Utils.AVR_FA_GlyphHelper.Awake
(
)
inline
private
Definition at line
15
of file
AVR_FA_GlyphHelper.cs
.
15
{
16
if
(!Application.isEditor) {
17
AVR.Core.AVR_DevConsole.cwarn(
"There is a redundant GlyphHelper object at: "
+AVR.Core.Utils.Misc.GetHierarchyPath(transform)+
". Consider removing it."
,
this
);
18
GameObject.Destroy(
this
);
19
}
20
}