1 using System.Collections;
2 using System.Collections.Generic;
15 Unity.Netcode.NetworkBehaviour
33 protected bool vrEnabled => UnityEngine.XR.XRSettings.enabled;
39 new public bool HasNetworkObject {
41 if(!networkobj_checked) networkobj_connected = base.HasNetworkObject;
42 networkobj_checked =
true;
43 return networkobj_connected;
46 private bool networkobj_checked =
false;
47 private bool networkobj_connected =
false;
52 protected bool IsOnline => HasNetworkObject && NetworkManager && (IsServer || IsClient);
57 new public bool IsOwner => !this.IsOnline || base.IsOwner;
Monobehaviour but with an added URL button to a documentation page.
Represents the players VR setup. Only one instance at a time is allowed.
Sets the documentation html file inside of Packages/com.avr.core/Documentation/html of a given class...
Root object of the arc-vr-core library. Functions as a Singleton.