VR Development Framework
v 1.0.0
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AVR.Core.AVR_Root Class Reference

Root object of the arc-vr-core library. Functions as a Singleton. More...

Inheritance diagram for AVR.Core.AVR_Root:
AVR.Core.Singleton< T > AVR.Core.AVR_Behaviour

Public Member Functions

void ReEnableAtEndOfFrame (GameObject obj)
 
- Public Member Functions inherited from AVR.Core.Singleton< T >
virtual void OnApplicationQuit ()
 
- Public Member Functions inherited from AVR.Core.AVR_Behaviour
virtual void OnDestroy ()
 

Private Member Functions

IEnumerator _ReEnableAtEndOfFrame (GameObject obj)
 

Static Private Member Functions

static void Init ()
 

Additional Inherited Members

- Protected Attributes inherited from AVR.Core.AVR_Behaviour
AVR_PlayerRig playerRig => AVR_PlayerRig.Instance
 The current AVR_PlayerRig instance in the scene More...
 
AVR_Root root => AVR_Root.Instance
 The current AVR_Root instance in the scene More...
 
bool vrEnabled => UnityEngine.XR.XRSettings.enabled
 True if the application is running as a VR/XR application More...
 
- Properties inherited from AVR.Core.Singleton< T >
static T Instance [get, set]
 

Detailed Description

Root object of the arc-vr-core library. Functions as a Singleton.

Definition at line 13 of file AVR_Root.cs.