VR Development Framework
v 1.0.0
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Here is a list of all class members with links to the classes they belong to:
- _ -
_active_canvases :
AVR.UI.AVR_Canvas
_all_canvases :
AVR.UI.AVR_Canvas
_CameraPosInWorldSpace :
AVR.Core.AVR_PlayerRig
_CameraRotInWorldSpace :
AVR.Core.AVR_PlayerRig
_characterController :
AVR.Core.AVR_PlayerRig
_currentActive :
AVR.UI.AVR_UIInteractionProvider
_fa_cache :
AVR.UEditor.Core.AVR_EditorUtility
_fab_cache :
AVR.UEditor.Core.AVR_EditorUtility
_hidden :
AVR.Core.AVR_Ray
_hitPosition :
AVR.Core.AVR_SolidRay
_inputDevice :
AVR.Core.AVR_GenericXRDevice
_inputManager :
AVR.Core.AVR_Controller
_Instance :
AVR.Core.AVR_SingletonComponent< T >
,
AVR.Core.Singleton< T >
_labelStyle :
AVR.UEditor.Core.AVR_ArcVRWindow
_lastFPos :
AVR.Core.AVR_PlayerRig
_llocation :
AVR.Phys.GrabLocation
_module :
AVR.UEditor.Core.AVR_WizardHook_DropdownChoiceToggle< Wiz, Mod >
,
AVR.UEditor.Core.AVR_WizardHook_SimpleToggle< Wiz, Mod >
_motion :
AVR.Core.AVR_PlayerRig
_objectHit :
AVR.Core.AVR_SolidRay
_objType :
AVR.Phys.AVR_Grabbable
_p :
AVR.Core.AVR_TrialExperiment
_prevselected :
AVR.UEditor.Core.AVR_WizardHook_DropdownChoiceToggle< Wiz, Mod >
_ReEnableAtEndOfFrame() :
AVR.Core.AVR_Root
_refpoints :
AVR.Avatar.AVR_PoseNaturalizationFilter
_RigPosInWorldSpace :
AVR.Core.AVR_PlayerRig
_RigRotInWorldSpace :
AVR.Core.AVR_PlayerRig
_selected :
AVR.UEditor.Core.AVR_WizardHook_DropdownChoiceToggle< Wiz, Mod >
_titleStyle :
AVR.UEditor.Core.AVR_ArcVRWindow
_token :
AVR.UEditor.Core.AVR_ControllerWizard_Hook_ControllerVisual
_valid :
AVR.Motion.AVR_MovementRay