VR Development Framework
v 1.0.0
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AVR_ControllerVisual.cs
1 using System.Collections;
2 using System.Collections.Generic;
3 using UnityEngine;
4 
5 namespace AVR.Core {
6  /// <summary>
7  /// Represents a visual of a controller, such as a 3d model or sprite.
8  /// </summary>
9  [AVR.Core.Attributes.DocumentationUrl("class_a_v_r_1_1_core_1_1_a_v_r___controller_visual.html")]
11  {
12 
13  }
14 }
Represents a visual of a controller, such as a 3d model or sprite.
Sets the documentation html file inside of Packages/com.avr.core/Documentation/html of a given class...
AVR_Component specifically attatched to an AVR_Controller. Needs to have an AVR_Controller on this ga...