VR Development Framework
v 1.0.0
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static void AVR.Core.AVR_DevConsole.cwarn ( string  s,
GameObject  obj 
)
inlinestatic

Print warning message with a caller-context variable.

Definition at line 115 of file AVR_DevConsole.cs.

116  {
117  warn(obj.name + ">> " + s);
118  }
static void warn(string s)
Print a given warning string on the console.