VR Development Framework
v 1.0.0
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static void AVR.Core.AVR_DevConsole.cprint ( string  s,
GameObject  obj 
)
inlinestatic

Print with a caller-context variable.

Definition at line 80 of file AVR_DevConsole.cs.

81  {
82  print(obj.name + ">> " + s);
83  }
static void print(string s)
Print a given string on the console.