VR Development Framework
v 1.0.0
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float AVR.Motion.AVR_MovementProvider.dash_speed = 30.0f

When using DASH or FADE_DASH, this determines the speed (in units/s) we travel towards the target location. When using DASH its recommended to keep this reasonably high to avoid motion sickness.

Definition at line 75 of file AVR_MovementProvider.cs.