VR Development Framework
v 1.0.0
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void AVR.Net.AVR_PlayerSpawn.OnDrawGizmos ( )
inlineprivate

Definition at line 31 of file AVR_PlayerSpawn.cs.

31  {
32  Gizmos.color = Color.yellow;
33  foreach(var loc in spawnLocations) {
34  if(loc==null) continue;
35  Gizmos.DrawSphere(loc.position, 0.1f);
36  Gizmos.DrawLine(loc.position, loc.position + loc.forward);
37  }
38  }
List< Transform > spawnLocations