VR Development Framework
v 1.0.0
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AVR
Net
AVR_PlayerSpawn
disconnectClientIfFailed
getPrefab
max_players
OnDrawGizmos
OnNetworkSpawn
prefab
spawnLocations
spawnServerRpc
List<Transform> AVR.Net.AVR_PlayerSpawn.spawnLocations = new List<Transform>()
Definition at line
17
of file
AVR_PlayerSpawn.cs
.