VR Development Framework
v 1.0.0
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AVR
UEditor
Core
AVR_Core_MenuItems
createPlayerRig
createRootObject
openContextScreen
openDocumentation
static void AVR.UEditor.Core.AVR_Core_MenuItems.openContextScreen
(
)
inline
static
Definition at line
28
of file
AVR_Core_MenuItems.cs
.
29
{
30
EditorWindow.GetWindow(typeof(AVR_ArcVRWindow),
true
,
"ARC-VR"
);
31
}