VR Development Framework
v 1.0.0
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static void AVR.UEditor.Core.AVR_Core_MenuItems.openContextScreen ( )
inlinestatic

Definition at line 28 of file AVR_Core_MenuItems.cs.

29  {
30  EditorWindow.GetWindow(typeof(AVR_ArcVRWindow), true, "ARC-VR");
31  }