VR Development Framework
v 1.0.0
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AVR
UEditor
Core
AVR_Core_MenuItems
createPlayerRig
createRootObject
openContextScreen
openDocumentation
static void AVR.UEditor.Core.AVR_Core_MenuItems.createPlayerRig
(
)
inline
static
Definition at line
10
of file
AVR_Core_MenuItems.cs
.
10
{
11
AVR_EditorUtility.InstantiatePrefabAsChild(null,
"/editor/defaultPrefabPaths/playerRig"
);
12
}