VR Development Framework
v 1.0.0
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override void AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_AvatarModule.on_submit ( GameObject  targetObject)
inlinevirtual

Reimplemented from AVR.UEditor.Core.AVR_WizardHook_SimpleToggle< Wiz, Mod >.

Definition at line 12 of file AVR_PlayerRig_ModuleWizard_Hooks.cs.

12  {
13  base.on_submit(targetObject);
14 
15  AVR.Avatar.AVR_PoseProvider prov = targetObject.GetComponent<AVR.Avatar.AVR_PoseProvider>();
16  }
Estimates the pose of a player from the locations of VR controllers and HMD