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AVR.UEditor.Core.AVR_WizardHook_SimpleToggle< Wiz, Mod > Class Template Reference
Inheritance diagram for AVR.UEditor.Core.AVR_WizardHook_SimpleToggle< Wiz, Mod >:
AVR.UEditor.Core.AVR_WizardHook< Wiz > AVR.UEditor.Core.AVR_ControllerWizard_Hook_ControllerVisual AVR.UEditor.Core.AVR_ControllerWizard_Hook_InputManager AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_AvatarModule AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_SimpleAvatarModule AVR.UEditor.Core.AVR_WizardHook_SimpleFilteredToggle< Wiz, Mod > AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_LeftController AVR.UEditor.Core.AVR_PlayerRigWizard_Hook_RightController

Public Member Functions

override void on_create_wizard (GameObject targetObject)
 
override void embed_GUI ()
 
override void on_submit (GameObject targetObject)
 

Public Attributes

bool module
 

Protected Attributes

virtual string[] dependencies => new string[] {}
 
Mod[] _module
 

Properties

abstract string moduleName [get]
 
abstract string prefabPathSettingsToken [get]
 
- Properties inherited from AVR.UEditor.Core.AVR_WizardHook< Wiz >
virtual int category [get]
 

Additional Inherited Members

- Protected Member Functions inherited from AVR.UEditor.Core.AVR_WizardHook< Wiz >
virtual void safeDestroyImmediate (GameObject toDestroy, GameObject wizardTarget)
 
- Static Protected Attributes inherited from AVR.UEditor.Core.AVR_WizardHook< Wiz >
static Dictionary< string, bool > flags = new Dictionary<string, bool>()
 

Detailed Description

Type Constraints
Wiz :AVR_HookableWizard<Wiz> 
Mod :MonoBehaviour 

Definition at line 131 of file AVR_HookableWizard.cs.