VR Development Framework
v 1.0.0
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Events Pages
override void Unity.Netcode.Samples.ClientNetworkTransform.Update ( )
inlineprotected

Definition at line 27 of file ClientNetworkTransform.cs.

28  {
29  base.Update();
30  if (NetworkManager.Singleton != null && (NetworkManager.Singleton.IsConnectedClient || NetworkManager.Singleton.IsListening))
31  {
32  if (CanCommitToTransform)
33  {
34  TryCommitTransformToServer(transform, NetworkManager.LocalTime.Time);
35  }
36  }
37  }