VR Development Framework
v 1.0.0
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AVR.Phys.GrabLocation.GrabLocation ( AVR_Grabbable  grabbable,
Vector3  location,
float  distance,
Collider  collider 
)
inline

Definition at line 24 of file AVR_GrabbableFinder.cs.

25  {
26  this.grabbable = grabbable;
27  this._llocation = grabbable.transform.InverseTransformPoint(location);
28  this.distance = distance;
29  this.collider = collider;
30  this.node = null;
31  isNode = false;
32  }