VR Development Framework
v 1.0.0
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AVR
Phys
GrabLocation
_llocation
collider
distance
grabbable
GrabLocation
GrabLocation
isNode
localLocation
location
node
AVR.Phys.GrabLocation.GrabLocation
(
AVR_Grabbable
grabbable
,
Vector3
location
,
float
distance
,
Collider
collider
)
inline
Definition at line
24
of file
AVR_GrabbableFinder.cs
.
25
{
26
this.grabbable =
grabbable
;
27
this._llocation = grabbable.transform.InverseTransformPoint(
location
);
28
this.distance =
distance
;
29
this.collider =
collider
;
30
this.node = null;
31
isNode
=
false
;
32
}
AVR.Phys.GrabLocation.collider
Collider collider
Definition:
AVR_GrabbableFinder.cs:21
AVR.Phys.GrabLocation.distance
float distance
Definition:
AVR_GrabbableFinder.cs:16
AVR.Phys.GrabLocation.location
Vector3 location
Definition:
AVR_GrabbableFinder.cs:14
AVR.Phys.GrabLocation.grabbable
AVR_Grabbable grabbable
Definition:
AVR_GrabbableFinder.cs:13
AVR.Phys.GrabLocation.isNode
bool isNode
Definition:
AVR_GrabbableFinder.cs:20