VR Development Framework
v 1.0.0
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AVR
Phys
GrabLocation
_llocation
collider
distance
grabbable
GrabLocation
GrabLocation
isNode
localLocation
location
node
AVR.Phys.GrabLocation.GrabLocation
(
AVR_Grabbable
grabbable
,
Vector3
location
,
float
distance
,
AVR_GrabNode
node
)
inline
Definition at line
34
of file
AVR_GrabbableFinder.cs
.
35
{
36
this.grabbable =
grabbable
;
37
this._llocation = grabbable.transform.InverseTransformPoint(
location
);
38
this.distance =
distance
;
39
this.collider = null;
40
this.node =
node
;
41
isNode
=
true
;
42
}
AVR.Phys.GrabLocation.distance
float distance
Definition:
AVR_GrabbableFinder.cs:16
AVR.Phys.GrabLocation.location
Vector3 location
Definition:
AVR_GrabbableFinder.cs:14
AVR.Phys.GrabLocation.node
AVR_GrabNode node
Definition:
AVR_GrabbableFinder.cs:22
AVR.Phys.GrabLocation.grabbable
AVR_Grabbable grabbable
Definition:
AVR_GrabbableFinder.cs:13
AVR.Phys.GrabLocation.isNode
bool isNode
Definition:
AVR_GrabbableFinder.cs:20