VR Development Framework
v 1.0.0
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AVR.Phys.GrabLocation.GrabLocation ( AVR_Grabbable  grabbable,
Vector3  location,
float  distance,
AVR_GrabNode  node 
)
inline

Definition at line 34 of file AVR_GrabbableFinder.cs.

35  {
36  this.grabbable = grabbable;
37  this._llocation = grabbable.transform.InverseTransformPoint(location);
38  this.distance = distance;
39  this.collider = null;
40  this.node = node;
41  isNode = true;
42  }