Represents an (attempted) grab at a given location of an object. More...
Public Member Functions | |
GrabLocation (AVR_Grabbable grabbable, Vector3 location, float distance, Collider collider) | |
GrabLocation (AVR_Grabbable grabbable, Vector3 location, float distance, AVR_GrabNode node) | |
Public Attributes | |
AVR_Grabbable | grabbable |
Vector3 | location => isNode ? node.transform.position : grabbable.transform.TransformPoint(_llocation) |
Vector3 | localLocation => _llocation |
float | distance |
bool | isNode |
Collider | collider |
AVR_GrabNode | node |
Private Attributes | |
Vector3 | _llocation |
Represents an (attempted) grab at a given location of an object.
Definition at line 11 of file AVR_GrabbableFinder.cs.