VR Development Framework
v 1.0.0
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static void AVR.UEditor.Core.AVR_Component_EventsWizard.CreateWizard ( AVR_Component  component)
inlinestatic

Definition at line 16 of file AVR_Component_EventsWizard.cs.

17  {
18  AVR_Component_EventsWizard wiz = ScriptableWizard.DisplayWizard<AVR_Component_EventsWizard>("AVR_Component Event Settings", "Apply");
19  wiz.component = component;
20 
21  wiz.onAwake = component.onAwake;
22  wiz.onStart = component.onStart;
23  wiz.onEnable = component.onEnable;
24  wiz.onDisable = component.onDisable;
25  }