Inputfield that the value of which can be increased/decreased by function call. The value of the inputfield ought to be numerical. More...
Public Member Functions | |
void | increase_value () |
void | decrease_value () |
Public Member Functions inherited from AVR.Core.AVR_Behaviour | |
virtual void | OnDestroy () |
Public Attributes | |
float | increase_amount = 0.1f |
float | decrease_amount = 0.1f |
bool | allowNegative = true |
Private Member Functions | |
void | Awake () |
Private Attributes | |
InputField | input |
TMPro.TMP_InputField | input_tmp |
Additional Inherited Members | |
Protected Attributes inherited from AVR.Core.AVR_Behaviour | |
AVR_PlayerRig | playerRig => AVR_PlayerRig.Instance |
The current AVR_PlayerRig instance in the scene More... | |
AVR_Root | root => AVR_Root.Instance |
The current AVR_Root instance in the scene More... | |
bool | vrEnabled => UnityEngine.XR.XRSettings.enabled |
True if the application is running as a VR/XR application More... | |
Inputfield that the value of which can be increased/decreased by function call. The value of the inputfield ought to be numerical.
Definition at line 11 of file AVRUI_InputField_PlusMinus.cs.