VR Development Framework
v 1.0.0
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void AVR.UI.Utils.WindowHandle.Awake ( )
inlineprivate

Definition at line 25 of file WindowHandle.cs.

25  {
26  if(!canvas) {
27  canvas = GetComponentInParent<AVR_Canvas>();
28  if(!canvas) {
29  AVR_DevConsole.cerror("WindowHandle does not have an AVR_Canvas attatched!", this);
30  }
31  }
32  }
AVR_Canvas canvas
Canvas that is moved by this handle
Definition: WindowHandle.cs:20