Window-Handle that allows the attatched canvas to be click and dragged in world space by a UIInteractionProvider. More...
Public Member Functions | |
void | OnPointerDown (PointerEventData eventData) |
void | OnPointerUp (PointerEventData eventData) |
Public Member Functions inherited from AVR.Core.AVR_Behaviour | |
virtual void | OnDestroy () |
Public Attributes | |
AVR_Canvas | canvas |
Canvas that is moved by this handle More... | |
Private Member Functions | |
void | Awake () |
Private Attributes | |
Transform | og_parent = null |
bool | clicked = false |
Additional Inherited Members | |
Protected Attributes inherited from AVR.Core.AVR_Behaviour | |
AVR_PlayerRig | playerRig => AVR_PlayerRig.Instance |
The current AVR_PlayerRig instance in the scene More... | |
AVR_Root | root => AVR_Root.Instance |
The current AVR_Root instance in the scene More... | |
bool | vrEnabled => UnityEngine.XR.XRSettings.enabled |
True if the application is running as a VR/XR application More... | |
Window-Handle that allows the attatched canvas to be click and dragged in world space by a UIInteractionProvider.
Definition at line 15 of file WindowHandle.cs.