Avatar component that doesn't require controllers. More...
Public Attributes | |
string | speedAnimationParameter = "Speed" |
Animation parameter that corresponds to the speed the player is moving at. More... | |
Public Attributes inherited from AVR.Core.AVR_Component | |
UnityEngine.Events.UnityEvent | onAwake |
Events called when this component awakes. More... | |
UnityEngine.Events.UnityEvent | onStart |
Events called when this component starts. More... | |
UnityEngine.Events.UnityEvent | onEnable |
Events called when this component is enabled. More... | |
UnityEngine.Events.UnityEvent | onDisable |
Events called when this component is disabled. More... | |
Protected Member Functions | |
override void | Start () |
Protected Member Functions inherited from AVR.Core.AVR_Component | |
virtual void | Awake () |
virtual void | OnEnable () |
virtual void | OnDisable () |
Private Member Functions | |
void | Update () |
Private Attributes | |
Animator | animator |
Vector3 | lastPos = Vector3.zero |
Additional Inherited Members | |
Public Member Functions inherited from AVR.Core.AVR_Behaviour | |
virtual void | OnDestroy () |
Protected Attributes inherited from AVR.Core.AVR_Behaviour | |
AVR_PlayerRig | playerRig => AVR_PlayerRig.Instance |
The current AVR_PlayerRig instance in the scene More... | |
AVR_Root | root => AVR_Root.Instance |
The current AVR_Root instance in the scene More... | |
bool | vrEnabled => UnityEngine.XR.XRSettings.enabled |
True if the application is running as a VR/XR application More... | |
Avatar component that doesn't require controllers.
Definition at line 15 of file AVR_SimpleAvatar.cs.