VR Development Framework
v 1.0.0
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AVR
Core
AVR_Ray
_hidden
Awake
hide
isHidden
isVisible
lr
max_horizontal_distance
max_length
min_y_angle
mode
positions
proj_max_verts
proj_resolution
proj_velocity
RayForward
RayMode
setHidden
show
start_hidden
Update
UpdateProjectileRay
UpdateRay
UpdateStraightRay
bool AVR.Core.AVR_Ray.start_hidden = true
Hide or show the ray immediately on
Awake()
Definition at line
41
of file
AVR_Ray.cs
.