VR Development Framework
v 1.0.0
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virtual void AVR.Core.AVR_Ray.hide ( )
inlinevirtual

Hides the ray. A ray is not updated while hidden.

Reimplemented in AVR.Motion.AVR_MovementRay.

Definition at line 173 of file AVR_Ray.cs.

173  {
174  setHidden(true);
175  }
virtual void setHidden(bool hidden)
Set the hidden status of the ray
Definition: AVR_Ray.cs:186