Reimplemented from AVR.Core.AVR_ControllerComponent. Definition at line 83 of file AVR_LocomotionProvider.cs. 94 default: { AVR_DevConsole.cwarn("The given DirectionAxes are invalid.", this); tF = (v) => new Vector3(v.x, v.y, 0); break; }
DirectionAxes dirAxes The input is given by a 2d vector from the controller (moveDirection), this value determines how this... Definition: AVR_LocomotionProvider.cs:48 bool use_acceleration If set to false, speed will be set instantly. If set to true, movement will accelerate over time... Definition: AVR_LocomotionProvider.cs:69 float acceleration_constant Determines the amount acceleration. 0 means no movement ever, 1 means instant acceleration. Definition: AVR_LocomotionProvider.cs:76 System.Func< Vector2, Vector3 > tF Definition: AVR_LocomotionProvider.cs:79 |