VR Development Framework
v 1.0.0
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What should determine the direction of movement? Example: "RELATIVE_TO_CONTROLLER" will move the Rig in the direction the controller is facing.

Enumerator
RELATIVE_TO_CONTROLLER 
RELATIVE_TO_HEADSET 
RELATIVE_TO_RIG 
ABSOLUTE 

Definition at line 17 of file AVR_LocomotionProvider.cs.