VR Development Framework
v 1.0.0
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Events Pages
void AVR.Phys.AVR_Grabbable.FixedUpdate ( )
inlineprivate

Definition at line 93 of file AVR_Grabbable.cs.

94  {
95  if (isGrabbed)
96  {
98  }
99  else {
100  force = Vector3.zero;
101  }
102  }
bool isGrabbed
True if the object is being grabbed, otherwise false.