VR Development Framework
v 1.0.0
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AVR.UI.Utils.AVR_CircularLoadingBar Class Reference
Inheritance diagram for AVR.UI.Utils.AVR_CircularLoadingBar:
AVR.Core.AVR_Behaviour

Public Attributes

Image ringImage
 
Text percentage_text
 
float fillAmount = 0.5f
 

Private Member Functions

void Update ()
 

Additional Inherited Members

- Public Member Functions inherited from AVR.Core.AVR_Behaviour
virtual void OnDestroy ()
 
- Protected Attributes inherited from AVR.Core.AVR_Behaviour
AVR_PlayerRig playerRig => AVR_PlayerRig.Instance
 The current AVR_PlayerRig instance in the scene More...
 
AVR_Root root => AVR_Root.Instance
 The current AVR_Root instance in the scene More...
 
bool vrEnabled => UnityEngine.XR.XRSettings.enabled
 True if the application is running as a VR/XR application More...
 

Detailed Description

Definition at line 8 of file AVR_CircularLoadingBar.cs.