Definition at line 370 of file AVR_PoseProvider.cs. 372 Vector3 NeckPos = eyeTransform.position + eyeTransform.TransformVector(local_eye_to_neck_offset);
Quaternion CorrectBodyYawAngle(Quaternion rot) Definition: AVR_PoseProvider.cs:425 Vector3 local_eye_to_neck_offset Local offset vector from eyes to neck Definition: AVR_PoseProvider.cs:243 |