389 if(Application.isPlaying) {
391 if (!IsOwner)
return;
394 Gizmos.color = Color.green;
395 Gizmos.DrawSphere(eyeTransform.position, 0.1f);
397 Gizmos.DrawRay(eyeTransform.position, eyeTransform.forward);
399 Gizmos.color = Color.white;
403 Gizmos.DrawLine(eyeTransform.position, NeckPos);
404 Gizmos.DrawCube(NeckPos,
new Vector3(0.05f, 0.05f, 0.05f));
406 Gizmos.DrawLine(NeckPos, bodyTransform.position);
407 Gizmos.DrawCube(bodyTransform.position,
new Vector3(0.05f, 0.05f, 0.05f));
409 Gizmos.DrawCube(bodyTransform.position,
new Vector3(0.2f, 0.2f, 0.2f));
410 Gizmos.DrawCube(pivotTransform.position,
new Vector3(0.05f, 0.05f, 0.05f));
411 Gizmos.DrawRay(pivotTransform.position, pivotTransform.forward);
413 Gizmos.color = Color.red;
414 Gizmos.DrawLine(bodyTransform.position, leftFootTarget.position);
415 Gizmos.DrawCube(leftFootTarget.position,
new Vector3(0.05f, 0.05f, 0.05f));
416 Gizmos.DrawLine(bodyTransform.position, rightFootTarget.position);
417 Gizmos.DrawCube(rightFootTarget.position,
new Vector3(0.05f, 0.05f, 0.05f));
419 Gizmos.color = Color.yellow;
Vector3 local_eye_to_neck_offset
Local offset vector from eyes to neck
Vector3 leftHandPos
Left hand position
Vector3 rightHandPos
Right hand position