Represents some spatially tracked XR device. Provides functionality for spacial tracking. Can be used to represent hardware trackers, game controllers or other references. More...
Public Types | |
enum | TrackingUpdateType { TrackingUpdateType.OnUpdate, TrackingUpdateType.OnBeforeRender, TrackingUpdateType.OnBeforeRenderAndUpdate } |
Defines when positional tracking should take place. Recommended setting is OnBeforeRenderAndUpdate More... | |
Static Public Member Functions | |
static AVR_GenericXRDevice | getDeviceAtNode (XRNode node) |
Returns the last AVR_GenericXRDevice enabled that has a given controllerNode value. More... | |
Public Attributes | |
XRNode | controllerNode |
Which XRNode this object represents. More... | |
InputDevice | inputDevice => _inputDevice.isValid ? _inputDevice : _inputDevice = InputDevices.GetDeviceAtXRNode(controllerNode) |
XR.Inputdevice that this controller represents. More... | |
bool | tracking = true |
Defines if spatial tracking should be performed. More... | |
TrackingUpdateType | updateType |
Defines when positional tracking should take place. Recommended setting is OnBeforeRenderAndUpdate More... | |
bool | smoothing = false |
Defines if positional tracking is smoothed across several frames. Makes controllers less shaky. More... | |
float | smoothingFidelity = 0.3f |
Defines the amount of smoothing. More... | |
Public Attributes inherited from AVR.Core.AVR_Component | |
UnityEngine.Events.UnityEvent | onAwake |
Events called when this component awakes. More... | |
UnityEngine.Events.UnityEvent | onStart |
Events called when this component starts. More... | |
UnityEngine.Events.UnityEvent | onEnable |
Events called when this component is enabled. More... | |
UnityEngine.Events.UnityEvent | onDisable |
Events called when this component is disabled. More... | |
Protected Member Functions | |
override void | Awake () |
void | UpdateTracking () |
Updates the controller position and rotation. More... | |
void | OnBeforeRender () |
void | Update () |
override void | OnEnable () |
override void | OnDisable () |
Protected Member Functions inherited from AVR.Core.AVR_Component | |
virtual void | Start () |
Static Protected Attributes | |
static Dictionary< XRNode, AVR_GenericXRDevice > | nodeDevices = new Dictionary<XRNode, AVR_GenericXRDevice>() |
Private Attributes | |
InputDevice | _inputDevice |
Vector3 | prevPos = Vector3.zero |
Quaternion | prevRot = Quaternion.identity |
Additional Inherited Members | |
Public Member Functions inherited from AVR.Core.AVR_Behaviour | |
virtual void | OnDestroy () |
Protected Attributes inherited from AVR.Core.AVR_Behaviour | |
AVR_PlayerRig | playerRig => AVR_PlayerRig.Instance |
The current AVR_PlayerRig instance in the scene More... | |
AVR_Root | root => AVR_Root.Instance |
The current AVR_Root instance in the scene More... | |
bool | vrEnabled => UnityEngine.XR.XRSettings.enabled |
True if the application is running as a VR/XR application More... | |
Represents some spatially tracked XR device. Provides functionality for spacial tracking. Can be used to represent hardware trackers, game controllers or other references.
Definition at line 13 of file AVR_GenericXRDevice.cs.