VR Development Framework
v 1.0.0
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AVR
Phys
AVR_Hand
AVR_Finger
AnimationState
animator
AVR_Finger
Calibrate
delta
layer
positions
setState
setStateImmediate
setWeight
setWeightImmediate
SqueezeOn
SqueezeOn
state
state_target
tip
Update
weigth
weigth_target
void AVR.Phys.AVR_Hand.AVR_Finger.setStateImmediate
(
float
state
)
inline
Definition at line
220
of file
AVR_Hand.cs
.
221
{
222
this.state_target = this.state =
state
;
223
animator.Play(this.AnimationState, this.layer,
state
);
224
animator.Update(0.0f);
225
}
AVR.Phys.AVR_Hand.AVR_Finger.state
float state
Definition:
AVR_Hand.cs:203