VR Development Framework
v 1.0.0
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AVR
Phys
AVR_Hand
AVR_Finger
AnimationState
animator
AVR_Finger
Calibrate
delta
layer
positions
setState
setStateImmediate
setWeight
setWeightImmediate
SqueezeOn
SqueezeOn
state
state_target
tip
Update
weigth
weigth_target
void AVR.Phys.AVR_Hand.AVR_Finger.setWeightImmediate
(
float
w
)
inline
Definition at line
232
of file
AVR_Hand.cs
.
233
{
234
this.weigth_target = this.weigth = w;
235
animator.SetLayerWeight(this.layer, w);
236
animator.Update(0.0f);
237
}