VR Development Framework
v 1.0.0
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void AVR.Phys.AVR_Hand.AVR_Finger.setWeightImmediate ( float  w)
inline

Definition at line 232 of file AVR_Hand.cs.

233  {
234  this.weigth_target = this.weigth = w;
235  animator.SetLayerWeight(this.layer, w);
236  animator.Update(0.0f);
237  }