VR Development Framework
v 1.0.0
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virtual IEnumerator AVR.Phys.AVR_OffsetGrabProvider.unsetHand ( )
inlineprotectedvirtual

Reimplemented in AVR.Phys.AVR_AdvancedOffsetGrabProvider.

Definition at line 131 of file AVR_OffsetGrabProvider.cs.

132  {
133  handVisual.enableColliders();
134  handVisual.Relax();
135  handVisual.UnsetFakeParent();
136 
137  //TODO: re-enable colliders if hand is physical
138 
139  yield return new WaitForEndOfFrame();
140  }