VR Development Framework
v 1.0.0
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static GrabbableObjectType AVR.Phys.GrabbableObjectType.defaultObjectType ( )
inlinestatic

Definition at line 49 of file GrabbableObjectType.cs.

49  {
50  GrabbableObjectType o = new GrabbableObjectType();
51  o.followType = FollowType.FREE;
52  o.handToObject = false;
53  o.allowTwoHanded = false;
54  o.changeObjectTypeOnTwoHanded = false;
55  o.Lightness = 1.0f;
56  o.Angular_Lightness = 1.0f;
57  o.Break_grab_distance = 0.5f;
58  o.soundData.pickupSound = null;
59  o.soundData.releaseSound = null;
60  o.soundData.collideSound = null;
61  o.soundData.volumeMultiplier = 1.0f;
62 
63  return o;
64  }