VR Development Framework
v 1.0.0
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Public Member Functions | Private Member Functions | Private Attributes | List of all members
AVR.UEditor.Phys.AVR_GrabNode_Editor Class Reference
Inheritance diagram for AVR.UEditor.Phys.AVR_GrabNode_Editor:
AVR.UEditor.Core.AVR_Behaviour_Editor

Public Member Functions

override void OnInspectorGUI ()
 
void OnSceneGUI ()
 
- Public Member Functions inherited from AVR.UEditor.Core.AVR_Behaviour_Editor
override void OnInspectorGUI ()
 

Private Member Functions

void OnEnable ()
 
void OnDisable ()
 

Private Attributes

bool drawDebugHand => debugHand!=null
 
GameObject debugHand = null
 

Additional Inherited Members

- Protected Member Functions inherited from AVR.UEditor.Core.AVR_Behaviour_Editor
void DrawToolbar (object target)
 
virtual void DrawToolbar (string docu_url)
 

Detailed Description

Definition at line 10 of file AVR_GrabNodeEditor.cs.