Definition at line 30 of file AVR_GrabNodeEditor.cs. Represents a grabbable node on an AVR_Grabbable. Nodes have preset poses/constraints for the hand tha... Definition: AVR_GrabNode.cs:15 GameObject debugHand Definition: AVR_GrabNodeEditor.cs:14 In-editor drawn hand for setting up GrabNodes. Definition: AVR_DebugHand.cs:12 |